graphic/QskGraphic.cpp

Namespaces

Name
QskGraphicPrivate

Functions

  Name
qreal qskDevicePixelRatio()
bool qskHasScalablePen(const QPainter * painter)
QRectF qskStrokedPathRect(const QPainter * painter, const QPainterPath & path)
void qskExecCommand(QPainter * painter, const QskPainterCommand & cmd, const QskColorFilter & colorFilter, QskGraphic::RenderHints renderHints, const QTransform & transform, const QTransform * initialTransform)
QDebug operator«(QDebug debug, const QskGraphic & graphic)

Functions Documentation

function qskDevicePixelRatio

static inline qreal qskDevicePixelRatio()

function qskHasScalablePen

static bool qskHasScalablePen(
    const QPainter * painter
)

function qskStrokedPathRect

static QRectF qskStrokedPathRect(
    const QPainter * painter,
    const QPainterPath & path
)

function qskExecCommand

static inline void qskExecCommand(
    QPainter * painter,
    const QskPainterCommand & cmd,
    const QskColorFilter & colorFilter,
    QskGraphic::RenderHints renderHints,
    const QTransform & transform,
    const QTransform * initialTransform
)

function operator«

QDebug operator<<(
    QDebug debug,
    const QskGraphic & graphic
)

Source code

/******************************************************************************
 * QSkinny - Copyright (C) 2016 Uwe Rathmann
 * This file may be used under the terms of the QSkinny License, Version 1.0
 *****************************************************************************/

#include "QskGraphic.h"
#include "QskColorFilter.h"
#include "QskGraphicPaintEngine.h"
#include "QskPainterCommand.h"

#include <qguiapplication.h>
#include <qimage.h>
#include <qmath.h>
#include <qpaintengine.h>
#include <qpainter.h>
#include <qpainterpath.h>
#include <qpixmap.h>
#include <qhashfunctions.h>


#include <private/qpainter_p.h>
#include <private/qpaintengineex_p.h>


static inline qreal qskDevicePixelRatio()
{
    return qGuiApp ? qGuiApp->devicePixelRatio() : 1.0;
}

static bool qskHasScalablePen( const QPainter* painter )
{
    const QPen pen = painter->pen();

    bool scalablePen = false;

    if ( pen.style() != Qt::NoPen && pen.brush().style() != Qt::NoBrush )
    {
        scalablePen = !pen.isCosmetic();
    }

    return scalablePen;
}

static QRectF qskStrokedPathRect(
    const QPainter* painter, const QPainterPath& path )
{
    const auto pen = painter->pen();

    QPainterPathStroker stroker;
    stroker.setWidth( pen.widthF() );
    stroker.setCapStyle( pen.capStyle() );
    stroker.setJoinStyle( pen.joinStyle() );
    stroker.setMiterLimit( pen.miterLimit() );

    QRectF rect;
    if ( qskHasScalablePen( painter ) )
    {
        const QPainterPath stroke = stroker.createStroke( path );
        rect = painter->transform().map( stroke ).boundingRect();
    }
    else
    {
        QPainterPath mappedPath = painter->transform().map( path );
        mappedPath = stroker.createStroke( mappedPath );

        rect = mappedPath.boundingRect();
    }

    return rect;
}

static inline void qskExecCommand(
    QPainter* painter, const QskPainterCommand& cmd,
    const QskColorFilter& colorFilter,
    QskGraphic::RenderHints renderHints,
    const QTransform& transform,
    const QTransform* initialTransform )
{
    switch ( cmd.type() )
    {
        case QskPainterCommand::Path:
        {
            bool doMap = false;

            if ( painter->transform().isScaling() )
            {
                if ( painter->pen().isCosmetic() )
                {
                    // OpenGL2 seems to be buggy for cosmetic pens.
                    // It interpolates curves in too rough steps then

                    doMap = painter->paintEngine()->type() == QPaintEngine::OpenGL2;
                }
                else
                {
                    doMap = renderHints.testFlag( QskGraphic::RenderPensUnscaled );
                }
            }

            if ( doMap )
            {
                const QTransform tr = painter->transform();

                painter->resetTransform();

                QPainterPath path = tr.map( *cmd.path() );
                if ( initialTransform )
                {
                    painter->setTransform( *initialTransform );
                    path = initialTransform->inverted().map( path );
                }

                painter->drawPath( path );

                painter->setTransform( tr );
            }
            else
            {
                painter->drawPath( *cmd.path() );
            }
            break;
        }
        case QskPainterCommand::Pixmap:
        {
            const auto data = cmd.pixmapData();
            painter->drawPixmap( data->rect, data->pixmap, data->subRect );
            break;
        }
        case QskPainterCommand::Image:
        {
            const auto data = cmd.imageData();
            painter->drawImage( data->rect, data->image,
                data->subRect, data->flags );
            break;
        }
        case QskPainterCommand::State:
        {
            const auto data = cmd.stateData();

            if ( data->flags & QPaintEngine::DirtyPen )
                painter->setPen( colorFilter.substituted( data->pen ) );

            if ( data->flags & QPaintEngine::DirtyBrush )
                painter->setBrush( colorFilter.substituted( data->brush ) );

            if ( data->flags & QPaintEngine::DirtyBrushOrigin )
                painter->setBrushOrigin( data->brushOrigin );

            if ( data->flags & QPaintEngine::DirtyFont )
                painter->setFont( data->font );

            if ( data->flags & QPaintEngine::DirtyBackground )
            {
                painter->setBackgroundMode( data->backgroundMode );
                painter->setBackground( colorFilter.substituted( data->backgroundBrush ) );
            }

            if ( data->flags & QPaintEngine::DirtyTransform )
            {
                painter->setTransform( data->transform * transform );
            }

            if ( data->flags & QPaintEngine::DirtyClipEnabled )
                painter->setClipping( data->isClipEnabled );

            if ( data->flags & QPaintEngine::DirtyClipRegion )
            {
                painter->setClipRegion( data->clipRegion,
                    data->clipOperation );
            }

            if ( data->flags & QPaintEngine::DirtyClipPath )
            {
                painter->setClipPath( data->clipPath, data->clipOperation );
            }

            if ( data->flags & QPaintEngine::DirtyHints )
            {
#if 1
                auto state = QPainterPrivate::get( painter )->state;
                state->renderHints = data->renderHints;

                // to trigger internal updates we have to set at least one flag
                const auto hint = QPainter::SmoothPixmapTransform;
                painter->setRenderHint( hint, data->renderHints.testFlag( hint ) );
#else
                for ( int i = 0; i < 8; i++ )
                {
                    const auto hint = static_cast< QPainter::RenderHint >( 1 << i );
                    painter->setRenderHint( hint, data->renderHints.testFlag( hint ) );
                }
#endif
            }

            if ( data->flags & QPaintEngine::DirtyCompositionMode )
                painter->setCompositionMode( data->compositionMode );

            if ( data->flags & QPaintEngine::DirtyOpacity )
                painter->setOpacity( data->opacity );

            break;
        }
        default:
            break;
    }
}

/*
    To avoid subobject-linkage warnings, when including the source code in
    svg2qvg we don't use an anonymous namespace here
 */
namespace QskGraphicPrivate
{
    class PathInfo
    {
      public:
        PathInfo()
            : m_scalablePen( false )
        {
            // QVector needs a default constructor
        }

        PathInfo( const QRectF& pointRect,
                const QRectF& boundingRect, bool scalablePen )
            : m_pointRect( pointRect )
            , m_boundingRect( boundingRect )
            , m_scalablePen( scalablePen )
        {
        }

        inline QRectF scaledBoundingRect( qreal sx, qreal sy, bool scalePens ) const
        {
            if ( sx == 1.0 && sy == 1.0 )
                return m_boundingRect;

            QTransform transform;
            transform.scale( sx, sy );

            QRectF rect;
            if ( scalePens && m_scalablePen )
            {
                rect = transform.mapRect( m_boundingRect );
            }
            else
            {
                rect = transform.mapRect( m_pointRect );

                const qreal l = qAbs( m_pointRect.left() - m_boundingRect.left() );
                const qreal r = qAbs( m_pointRect.right() - m_boundingRect.right() );
                const qreal t = qAbs( m_pointRect.top() - m_boundingRect.top() );
                const qreal b = qAbs( m_pointRect.bottom() - m_boundingRect.bottom() );

                rect.adjust( -l, -t, r, b );
            }

            return rect;
        }

        inline double scaleFactorX( const QRectF& pathRect,
            const QRectF& targetRect, bool scalePens ) const
        {
            if ( pathRect.width() <= 0.0 )
                return 0.0;

            const QPointF p0 = m_pointRect.center();

            const qreal l = qAbs( pathRect.left() - p0.x() );
            const qreal r = qAbs( pathRect.right() - p0.x() );

            const double w = 2.0 * qMin( l, r ) *
                targetRect.width() / pathRect.width();

            double sx;
            if ( scalePens && m_scalablePen )
            {
                sx = w / m_boundingRect.width();
            }
            else
            {
                const qreal pw = qMax(
                    qAbs( m_boundingRect.left() - m_pointRect.left() ),
                    qAbs( m_boundingRect.right() - m_pointRect.right() ) );

                sx = ( w - 2 * pw ) / m_pointRect.width();
            }

            return sx;
        }

        inline double scaleFactorY( const QRectF& pathRect,
            const QRectF& targetRect, bool scalePens ) const
        {
            if ( pathRect.height() <= 0.0 )
                return 0.0;

            const QPointF p0 = m_pointRect.center();

            const qreal t = qAbs( pathRect.top() - p0.y() );
            const qreal b = qAbs( pathRect.bottom() - p0.y() );

            const double h = 2.0 * qMin( t, b ) *
                targetRect.height() / pathRect.height();

            double sy;
            if ( scalePens && m_scalablePen )
            {
                sy = h / m_boundingRect.height();
            }
            else
            {
                const double pw =
                    qMax( qAbs( m_boundingRect.top() - m_pointRect.top() ),
                        qAbs( m_boundingRect.bottom() - m_pointRect.bottom() ) );

                sy = ( h - 2 * pw ) / m_pointRect.height();
            }

            return sy;
        }

      private:
        QRectF m_pointRect;
        QRectF m_boundingRect;
        bool m_scalablePen;
    };
}

class QskGraphic::PrivateData : public QSharedData
{
  public:
    PrivateData()
        : commandTypes( 0 )
        , renderHints( 0 )
    {
    }

    PrivateData( const PrivateData& other )
        : QSharedData( other )
        , defaultSize( other.defaultSize )
        , commands( other.commands )
        , pathInfos( other.pathInfos )
        , boundingRect( other.boundingRect )
        , pointRect( other.pointRect )
        , modificationId( other.modificationId )
        , commandTypes( other.commandTypes )
        , renderHints( other.renderHints )
    {
    }

    inline bool operator==( const PrivateData& other ) const
    {
        return ( modificationId == other.modificationId ) &&
            ( renderHints == other.renderHints ) &&
            ( defaultSize == other.defaultSize );
    }

    inline void addCommand( const QskPainterCommand& command )
    {
        commands += command;

        static QAtomicInteger< quint64 > nextId( 1 );
        modificationId = nextId.fetchAndAddRelaxed( 1 );
    }

    QSizeF defaultSize;
    QVector< QskPainterCommand > commands;
    QVector< QskGraphicPrivate::PathInfo > pathInfos;

    QRectF boundingRect = { 0.0, 0.0, -1.0, -1.0 };
    QRectF pointRect = { 0.0, 0.0, -1.0, -1.0 };

    quint64 modificationId = 0;

    uint commandTypes : 4;
    uint renderHints : 4;
};

QskGraphic::QskGraphic()
    : m_data( new PrivateData() )
    , m_paintEngine( nullptr )
{
}

QskGraphic::QskGraphic( const QskGraphic& other )
    : QPaintDevice()
    , m_data( other.m_data )
    , m_paintEngine( nullptr )
{
}

QskGraphic::QskGraphic( QskGraphic&& other )
    : m_data( std::move( other.m_data ) )
    , m_paintEngine( nullptr )
{
}

QskGraphic::~QskGraphic()
{
    delete m_paintEngine;
}

QskGraphic& QskGraphic::operator=( const QskGraphic& other )
{
    delete m_paintEngine;
    m_data = other.m_data;
    m_paintEngine = nullptr;

    return *this;
}

QskGraphic& QskGraphic::operator=( QskGraphic&& other )
{
    m_data = std::move( other.m_data );
    m_paintEngine = nullptr;
    return *this;
}

bool QskGraphic::operator==( const QskGraphic& other ) const
{
    return *m_data == *other.m_data;
}

QPaintEngine* QskGraphic::paintEngine() const
{
    if ( m_paintEngine == nullptr )
        m_paintEngine = new QskGraphicPaintEngine();

    return m_paintEngine;
}

int QskGraphic::metric( PaintDeviceMetric deviceMetric ) const
{
    int value;

    switch ( deviceMetric )
    {
        case PdmWidth:
        {
            value = qCeil( defaultSize().width() );
            break;
        }
        case PdmHeight:
        {
            value = qCeil( defaultSize().height() );
            break;
        }
        case PdmNumColors:
        {
            value = 0xffffffff;
            break;
        }
        case PdmDepth:
        {
            value = 32;
            break;
        }
        case PdmPhysicalDpiX:
        case PdmPhysicalDpiY:
        case PdmDpiY:
        case PdmDpiX:
        {
            value = 72;
            break;
        }
        case PdmWidthMM:
        {
            value = qRound( metric( PdmWidth ) * 25.4 / metric( PdmDpiX ) );
            break;
        }
        case PdmHeightMM:
        {
            value = qRound( metric( PdmHeight ) * 25.4 / metric( PdmDpiY ) );
            break;
        }
        default:
            value = 0;
    }
    return value;
}

void QskGraphic::reset()
{
    m_data->commands.clear();
    m_data->pathInfos.clear();

    m_data->commandTypes = 0;

    m_data->boundingRect = QRectF( 0.0, 0.0, -1.0, -1.0 );
    m_data->pointRect = QRectF( 0.0, 0.0, -1.0, -1.0 );
    m_data->defaultSize = QSizeF();

    m_data->modificationId = 0;

    delete m_paintEngine;
    m_paintEngine = nullptr;
}

bool QskGraphic::isNull() const
{
    return m_data->commands.isEmpty();
}

bool QskGraphic::isEmpty() const
{
    return m_data->boundingRect.isEmpty();
}

QskGraphic::CommandTypes QskGraphic::commandTypes() const
{
    return static_cast< CommandTypes >( m_data->commandTypes );
}

void QskGraphic::setRenderHint( RenderHint hint, bool on )
{
    if ( on )
        m_data->renderHints |= hint;
    else
        m_data->renderHints &= ~hint;
}

bool QskGraphic::testRenderHint( RenderHint hint ) const
{
    return m_data->renderHints & hint;
}

QskGraphic::RenderHints QskGraphic::renderHints() const
{
    return static_cast< QskGraphic::RenderHints >( m_data->renderHints );
}

QRectF QskGraphic::boundingRect() const
{
    if ( m_data->boundingRect.width() < 0 )
        return QRectF();

    return m_data->boundingRect;
}

QRectF QskGraphic::controlPointRect() const
{
    if ( m_data->pointRect.width() < 0 )
        return QRectF();

    return m_data->pointRect;
}

QRectF QskGraphic::scaledBoundingRect( qreal sx, qreal sy ) const
{
    if ( sx == 1.0 && sy == 1.0 )
        return m_data->boundingRect;

    const bool scalePens = !( m_data->renderHints & RenderPensUnscaled );

    QTransform transform;
    transform.scale( sx, sy );

    QRectF rect = transform.mapRect( m_data->pointRect );

    for ( const auto& info : qskAsConst( m_data->pathInfos ) )
        rect |= info.scaledBoundingRect( sx, sy, scalePens );

    return rect;
}

QSize QskGraphic::sizeMetrics() const
{
    const QSizeF sz = defaultSize();
    return QSize( qCeil( sz.width() ), qCeil( sz.height() ) );
}

void QskGraphic::setDefaultSize( const QSizeF& size )
{
    const double w = qMax( qreal( 0.0 ), size.width() );
    const double h = qMax( qreal( 0.0 ), size.height() );

    m_data->defaultSize = QSizeF( w, h );
}

QSizeF QskGraphic::defaultSize() const
{
    if ( !m_data->defaultSize.isEmpty() )
        return m_data->defaultSize;

    return boundingRect().size();
}

qreal QskGraphic::heightForWidth( qreal width ) const
{
    const auto sz = defaultSize();
    if ( sz.isEmpty() )
        return 0;

    return sz.height() * width / sz.width();
}

qreal QskGraphic::widthForHeight( qreal height ) const
{
    const auto sz = defaultSize();
    if ( sz.isEmpty() )
        return 0;

    return sz.width() * height / sz.height();
}

void QskGraphic::render( QPainter* painter ) const
{
    render( painter, QskColorFilter() );
}

void QskGraphic::render( QPainter* painter,
    const QskColorFilter& colorFilter, QTransform* initialTransform ) const
{
    if ( isNull() )
        return;

    const int numCommands = m_data->commands.size();
    const auto commands = m_data->commands.constData();

    const auto transform = painter->transform();
    const QskGraphic::RenderHints renderHints( m_data->renderHints );

    painter->save();

    for ( int i = 0; i < numCommands; i++ )
    {
        qskExecCommand( painter, commands[ i ], colorFilter,
            renderHints, transform, initialTransform );
    }

    painter->restore();
}

void QskGraphic::render( QPainter* painter, const QSizeF& size,
    Qt::AspectRatioMode aspectRatioMode ) const
{
    const QRectF r( 0.0, 0.0, size.width(), size.height() );
    render( painter, r, aspectRatioMode );
}

void QskGraphic::render( QPainter* painter, const QRectF& rect,
    Qt::AspectRatioMode aspectRatioMode ) const
{
    render( painter, rect, QskColorFilter(), aspectRatioMode );
}

void QskGraphic::render( QPainter* painter, const QRectF& rect,
    const QskColorFilter& colorFilter, Qt::AspectRatioMode aspectRatioMode ) const
{
    if ( isEmpty() || rect.isEmpty() )
        return;

    qreal sx = 1.0;
    qreal sy = 1.0;

    if ( m_data->pointRect.width() > 0.0 )
        sx = rect.width() / m_data->pointRect.width();

    if ( m_data->pointRect.height() > 0.0 )
        sy = rect.height() / m_data->pointRect.height();

    const bool scalePens = !( m_data->renderHints & RenderPensUnscaled );

    for ( const auto& info : qskAsConst( m_data->pathInfos ) )
    {
        const qreal ssx = info.scaleFactorX(
            m_data->pointRect, rect, scalePens );

        if ( ssx > 0.0 )
            sx = qMin( sx, ssx );

        const qreal ssy = info.scaleFactorY(
            m_data->pointRect, rect, scalePens );

        if ( ssy > 0.0 )
            sy = qMin( sy, ssy );
    }

    if ( aspectRatioMode == Qt::KeepAspectRatio )
    {
        sx = sy = qMin( sx, sy );
    }
    else if ( aspectRatioMode == Qt::KeepAspectRatioByExpanding )
    {
        sx = sy = qMax( sx, sy );
    }

    const auto& pr = m_data->pointRect;
    const auto rc = rect.center();

    QTransform tr;
    tr.translate(
        rc.x() - 0.5 * sx * pr.width(),
        rc.y() - 0.5 * sy * pr.height() );
    tr.scale( sx, sy );
    tr.translate( -pr.x(), -pr.y() );

    const auto transform = painter->transform();

    painter->setTransform( tr, true );

    if ( !scalePens && transform.isScaling() )
    {
        /*
            We don't want to scale pens according to sx/sy,
            but we want to apply the initial scaling from the
            painter transformation.
         */

        QTransform initialTransform;
        initialTransform.scale( transform.m11(), transform.m22() );

        render( painter, colorFilter, &initialTransform );
    }
    else
    {
        render( painter, colorFilter, nullptr );
    }

    painter->setTransform( transform );
}

void QskGraphic::render( QPainter* painter,
    const QPointF& pos, Qt::Alignment alignment ) const
{
    QRectF r( pos, defaultSize() );

    if ( alignment & Qt::AlignLeft )
    {
        r.moveLeft( pos.x() );
    }
    else if ( alignment & Qt::AlignHCenter )
    {
        r.moveCenter( QPointF( pos.x(), r.center().y() ) );
    }
    else if ( alignment & Qt::AlignRight )
    {
        r.moveRight( pos.x() );
    }

    if ( alignment & Qt::AlignTop )
    {
        r.moveTop( pos.y() );
    }
    else if ( alignment & Qt::AlignVCenter )
    {
        r.moveCenter( QPointF( r.center().x(), pos.y() ) );
    }
    else if ( alignment & Qt::AlignBottom )
    {
        r.moveBottom( pos.y() );
    }

    render( painter, r );
}

QPixmap QskGraphic::toPixmap( qreal devicePixelRatio ) const
{
    if ( isNull() )
        return QPixmap();

    if ( devicePixelRatio <= 0.0 )
        devicePixelRatio = qskDevicePixelRatio();

    const QSizeF sz = defaultSize();

    const int w = qCeil( sz.width() );
    const int h = qCeil( sz.height() );

    QPixmap pixmap( w, h );
    pixmap.setDevicePixelRatio( devicePixelRatio );
    pixmap.fill( Qt::transparent );

    const QRectF r( 0.0, 0.0, sz.width(), sz.height() );

    QPainter painter( &pixmap );
    render( &painter, r, Qt::KeepAspectRatio );
    painter.end();

    return pixmap;
}

QPixmap QskGraphic::toPixmap( const QSize& size,
    Qt::AspectRatioMode aspectRatioMode, qreal devicePixelRatio ) const
{
    if ( devicePixelRatio <= 0.0 )
        devicePixelRatio = qskDevicePixelRatio();

    QPixmap pixmap( size );
    pixmap.setDevicePixelRatio( devicePixelRatio );
    pixmap.fill( Qt::transparent );

    const QRect r( 0, 0, size.width(), size.height() );

    QPainter painter( &pixmap );
    render( &painter, r, aspectRatioMode );
    painter.end();

    return pixmap;
}

QImage QskGraphic::toImage( const QSize& size,
    Qt::AspectRatioMode aspectRatioMode, qreal devicePixelRatio  ) const
{
    if ( devicePixelRatio <= 0.0 )
        devicePixelRatio = qskDevicePixelRatio();

    QImage image( size * devicePixelRatio, QImage::Format_ARGB32_Premultiplied );
    image.setDevicePixelRatio( devicePixelRatio );
    image.fill( 0 );

    const QRect r( 0, 0, size.width(), size.height() );

    QPainter painter( &image );
    render( &painter, r, aspectRatioMode );
    painter.end();

    return image;
}

QImage QskGraphic::toImage( qreal devicePixelRatio ) const
{
    if ( isNull() )
        return QImage();

    if ( devicePixelRatio <= 0.0 )
        devicePixelRatio = qskDevicePixelRatio();

    const QSizeF sz = defaultSize();

    const int w = qCeil( sz.width() ) * devicePixelRatio;
    const int h = qCeil( sz.height() ) * devicePixelRatio;

    QImage image( w, h, QImage::Format_ARGB32 );
    image.setDevicePixelRatio( devicePixelRatio );
    image.fill( 0 );

    const QRect r( 0, 0, sz.width(), sz.height() );

    QPainter painter( &image );
    render( &painter, r, Qt::KeepAspectRatio );
    painter.end();

    return image;
}

void QskGraphic::drawPath( const QPainterPath& path )
{
    const auto painter = paintEngine()->painter();
    if ( painter == nullptr )
        return;

    m_data->addCommand( QskPainterCommand( path ) );
    m_data->commandTypes |= QskGraphic::VectorData;

    if ( !path.isEmpty() )
    {
        const auto scaledPath = painter->transform().map( path );

        QRectF pointRect = scaledPath.boundingRect();
        QRectF boundingRect = pointRect;

        if ( painter->pen().style() != Qt::NoPen &&
            painter->pen().brush().style() != Qt::NoBrush )
        {
            boundingRect = qskStrokedPathRect( painter, path );
        }

        updateControlPointRect( pointRect );
        updateBoundingRect( boundingRect );

        m_data->pathInfos += QskGraphicPrivate::PathInfo( pointRect,
            boundingRect, qskHasScalablePen( painter ) );
    }
}

void QskGraphic::drawPixmap( const QRectF& rect,
    const QPixmap& pixmap, const QRectF& subRect )
{
    const auto painter = paintEngine()->painter();
    if ( painter == nullptr )
        return;

    m_data->addCommand( QskPainterCommand( rect, pixmap, subRect ) );
    m_data->commandTypes |= QskGraphic::RasterData;

    const QRectF r = painter->transform().mapRect( rect );
    updateControlPointRect( r );
    updateBoundingRect( r );
}

void QskGraphic::drawImage( const QRectF& rect, const QImage& image,
    const QRectF& subRect, Qt::ImageConversionFlags flags )
{
    const auto painter = paintEngine()->painter();
    if ( painter == nullptr )
        return;

    m_data->addCommand( QskPainterCommand( rect, image, subRect, flags ) );
    m_data->commandTypes |= QskGraphic::RasterData;

    const QRectF r = painter->transform().mapRect( rect );

    updateControlPointRect( r );
    updateBoundingRect( r );
}

void QskGraphic::updateState( const QPaintEngineState& state )
{
    m_data->addCommand( QskPainterCommand( state ) );

    if ( state.state() & QPaintEngine::DirtyTransform )
    {
        if ( !( m_data->commandTypes & QskGraphic::Transformation ) )
        {
            /*
                QTransform::isScaling() returns true for all type
                of transformations beside simple translations
                even if it is f.e a rotation
             */
            if ( state.transform().isScaling() )
                m_data->commandTypes |= QskGraphic::Transformation;
        }
    }
}

void QskGraphic::updateBoundingRect( const QRectF& rect )
{
    QRectF br = rect;

    if ( const auto painter = paintEngine()->painter() )
    {
        if ( painter->hasClipping() )
        {
            QRectF cr = painter->clipRegion().boundingRect();
            cr = painter->transform().mapRect( cr );

            br &= cr;
        }
    }

    if ( m_data->boundingRect.width() < 0 )
        m_data->boundingRect = br;
    else
        m_data->boundingRect |= br;
}

void QskGraphic::updateControlPointRect( const QRectF& rect )
{
    if ( m_data->pointRect.width() < 0.0 )
        m_data->pointRect = rect;
    else
        m_data->pointRect |= rect;
}

const QVector< QskPainterCommand >& QskGraphic::commands() const
{
    return m_data->commands;
}

void QskGraphic::setCommands( const QVector< QskPainterCommand >& commands )
{
    reset();

    const int numCommands = commands.size();
    if ( numCommands <= 0 )
        return;

    // to calculate a proper bounding rectangle we don't simply copy
    // the commands.

    const auto cmds = commands.constData();

    const QskColorFilter noFilter;
    const QTransform noTransform;

    QPainter painter( this );

    for ( int i = 0; i < numCommands; i++ )
    {
        qskExecCommand( &painter, cmds[ i ],
            noFilter, RenderHints(), noTransform, nullptr );
    }

    painter.end();
}

quint64 QskGraphic::modificationId() const
{
    return m_data->modificationId;
}

uint QskGraphic::hash( uint seed ) const
{
    auto hash = qHash( m_data->renderHints, seed );

    hash = qHash( m_data->defaultSize.width(), hash );
    hash = qHash( m_data->defaultSize.height(), hash );

    return qHash( m_data->modificationId, hash );
}

QskGraphic QskGraphic::fromImage( const QImage& image )
{
    QskGraphic graphic;

    if ( !image.isNull() )
    {
        QPainter painter( &graphic );
        painter.drawImage( 0, 0, image );
        painter.end();
    }

    return graphic;
}

QskGraphic QskGraphic::fromPixmap( const QPixmap& pixmap )
{
    QskGraphic graphic;

    if ( !pixmap.isNull() )
    {
        QPainter painter( &graphic );
        painter.drawPixmap( 0, 0, pixmap );
        painter.end();
    }

    return graphic;
}

QskGraphic QskGraphic::fromPixmapAsImage( const QPixmap& pixmap )
{
    /*
        Using QPainter::drawPixmap in the scene graph thread leads
        to warnings about "not being safe". This is probably not critical
        for Qt/Quick as the main thread is waiting, when updating the
        scene graph nodes.

        It needs to be checked, what is going on, when
        using the X11 paint engine, where QPixmap/QImage are more different.

        TODO ...
     */

    return fromImage( pixmap.toImage() );
}

#ifndef QT_NO_DEBUG_STREAM

#include <qdebug.h>

QDebug operator<<( QDebug debug, const QskGraphic& graphic )
{
    QDebugStateSaver saver( debug );

    debug << "Graphic" << '(';
    debug << "\n boundingRect:" << graphic.boundingRect();
    debug << "\n controlPointsRect:" << graphic.boundingRect();
    debug << "\n commandTypes:" << graphic.commandTypes();

    for ( const auto& command : graphic.commands() )
    {
        switch ( command.type() )
        {
            case QskPainterCommand::Path:
            {
                const auto& path = *command.path();

                debug << "\n Path(" << path.elementCount() << ")";

                const char* types[] = { "MoveTo", "LineTo", "CurveTo", "CurveToData" };

                for ( int i = 0; i < path.elementCount(); i++ )
                {
                    debug << "\n   ";

                    const auto el = path.elementAt(i);
                    debug << types[ el.type] << el.x << el.y;
                }

                break;
            }
            case QskPainterCommand::Pixmap:
            {
                const auto& pixmapData = *command.pixmapData();

                debug << "\n Pixmap:";
                debug << "\n  " << pixmapData.pixmap;
                debug << "\n  Rect:" << pixmapData.rect;
                debug << "\n  SubRect:" << pixmapData.subRect;
                break;
            }
            case QskPainterCommand::Image:
            {
                const auto& imageData = *command.imageData();

                debug << "\n Image:";
                debug << "\n  " << imageData.image;
                debug << "\n  ConversionFlags" << imageData.flags;
                debug << "\n  Rect:" << imageData.rect;
                debug << "\n  SubRect:" << imageData.subRect;

                break;
            }
            case QskPainterCommand::State:
            {
                const auto& stateData = *command.stateData();
                const auto flags = stateData.flags;

                debug << "\n State:";

                const char indent[] = "\n   ";

                if ( flags & QPaintEngine::DirtyPen )
                {
                    debug << indent << "Pen:" << stateData.pen;
                }

                if ( flags & QPaintEngine::DirtyBrush )
                {
                    debug << indent << "Brush:" << stateData.brush;
                }

                if ( flags & QPaintEngine::DirtyBrushOrigin )
                {
                    debug << indent << "BrushOrigin:" << stateData.brushOrigin;
                }

                if ( flags & QPaintEngine::DirtyFont )
                {
                    debug << indent << "Font:" << stateData.font;
                }

                if ( flags & QPaintEngine::DirtyBackground )
                {
                    debug << indent << "Background:"
                        << stateData.backgroundMode
                        << stateData.backgroundBrush;
                }

                if ( flags & QPaintEngine::DirtyTransform )
                {
                    debug << indent << "Transform: " << stateData.transform;
                }

                if ( flags & QPaintEngine::DirtyClipEnabled )
                {
                    debug << indent << "ClipEnabled: " << stateData.isClipEnabled;
                }

                if ( flags & QPaintEngine::DirtyClipRegion )
                {
                    debug << indent << "ClipRegion: " << stateData.clipOperation;
                }

                if ( flags & QPaintEngine::DirtyClipPath )
                {
                    debug << indent << "ClipPath:" << stateData.clipOperation;
                }

                if ( flags & QPaintEngine::DirtyHints )
                {
                    debug << indent << "RenderHints:" << stateData.renderHints;
                }

                if ( flags & QPaintEngine::DirtyCompositionMode )
                {
                    debug << indent << "CompositionMode:" << stateData.compositionMode;
                }

                if ( flags & QPaintEngine::DirtyOpacity )
                {
                    debug << indent << "Opacity:" << stateData.opacity;
                }

                break;
            }
            default:
                break;
        }
    }

    debug << "\n)";

    return debug;
}

#endif

Updated on 28 July 2023 at 14:02:30 CEST